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Does the universe sandbox 2 demo have the latest vs Offline#
Both my workplace and the public library are fine with me downloading the odd game to a flash drive to run at home, but they aren't going to let me connect my computer to their network, so without an offline installation process (which Steam doesn't have), games like this simply won't work.
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Partly this is because it's simply not possible for me to play games which depend on Steam authentication: I have no internet access at home, so I can only access it at work or from a public location. It really pains me to type this response in (no joke, I'm actually getting choked up a bit as I do it), as I have so much appreciation for your past work (Universe Sandbox and KSP, both of which I love), but I'm going to have to give the game a pass until this changes. So while you need to have Steam installed to play, you can start in offline mode and play when you don't have a connection. So, to be frank, there's still a lot of work to be done. I've been trying to figure out the best OpenCL packages for each distro and combination of hardware for instance. It seems OpenCL on Linux is a bit messy at the moment. The other source is due to our usage of OpenCL to speed up the computation of the n-body physics solver and collision system. They seem to be improving the support of it due to the imminent release of Steam Machines. Some of that is due to the engine itself, Linux support is still new there and is getting better. Head on over to the bug support forums and see for yourself.
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Though, for the most part, they do seem to work.Īs for support, I treat all platforms equally, and do my best to make sure the game runs well on all of them. It's specifically targeted at Ubuntu, and any other distro will require a bit of handiwork to get up and running. US² is using the Unit圓D Engine, which can produce native Linux builds, and runs an OpenGL renderer instead of DirectX.
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What exactly did you do, and how, and with what version of what? How have you tried to troubleshoot the problem? Vague, low-effort tech-support requests may get removed. Include relevant details like logs, terminal output, system information.
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Tech-support requests posted outside the Weekly Tech-Support Thread should be of general interest. It is not (primarily) a tech-support forum. r/Linux_Gaming is for informative and interesting gaming content, news and discussions.
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